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Title:The Brothers' War (Magic: The Gathering: Artifacts Cycle #1)
Author:Jeff Grubb
Book Format:Paperback
Book Edition:First Edition
Pages:Pages: 409 pages
Published:June 1st 1998 by Wizards of the Coast (first published 1998)
Categories:Fantasy. Fiction. Magic
Online Books The Brothers' War (Magic: The Gathering: Artifacts Cycle #1) Free Download
The Brothers' War (Magic: The Gathering: Artifacts Cycle #1) Paperback | Pages: 409 pages
Rating: 4.12 | 1459 Users | 70 Reviews

Chronicle Conducive To Books The Brothers' War (Magic: The Gathering: Artifacts Cycle #1)

The Myth. The Magic.

Dominarian legends speak of a mighty conflict, obscured by the mists of history. Of a conflict between the brothers Urza and Mishra for supremacy on the continent of Terisiare. Of titantic engines that scarred and twisted the very planet. Of a final battle that sank continents and shook the skies.

The saga of the Brothers' War.


Linked to the Antiquities expansion of the Magic: The Gathering trading card game.

Specify Books Toward The Brothers' War (Magic: The Gathering: Artifacts Cycle #1)

Original Title: The Brothers' War (Magic: The Gathering: Artifacts Cycle, #1)
ISBN: 0786911700 (ISBN13: 9780786911707)
Edition Language: English
Series: Magic: The Gathering: Artifacts Cycle #1, Magic: The Gathering #13

Rating Regarding Books The Brothers' War (Magic: The Gathering: Artifacts Cycle #1)
Ratings: 4.12 From 1459 Users | 70 Reviews

Criticize Regarding Books The Brothers' War (Magic: The Gathering: Artifacts Cycle #1)
This was a solid story, though the jumps in time between sections were a bit jarring. I also forgot who some of the characters were as time went on,very which to me says that the story was a bit longer than it needed to be. Overall a great kickoff to a great character in Urza. I look forward to reading more about him.

It's messed up when what most consider to be a trashy pulp tie-in novel is infinitely better than the best-selling modern science fiction I just read. This really was way better than it had any right to be.It was just solid....there were no mustache stroking villains, they were three-dimensional people with their own goals beyond defeating the protagonist. There were female characters who felt like actual human beings....not perfect, but the bar is pretty low to beat a lot of fantasy.The ending

As an introduction to Magic, it's a very good overview of Dominaria at this point in time. It makes you want to read more, although it is a very good stand-alone read. It does tend to drag from time to time though, so pacing is off.

Not perfect as it drags at times and suffers from the "everything goes wrong for our heroes" syndrome. That said, this is definitely one of the best MTG tie-ins I've read, and critical to the entire Urza's Saga story line. Recommended for fans of MTG fiction, and rated as such.

I loved this book, not for its content, but because of the impact it had on me.I read this book for the first time 15 years ago, when I got the entire Artifacts Cycle for Christmas. I have to admit, above all else, that it has not aged as well as I would have liked. My entire life I would have called this my favorite book, but now that I've got so many more stories under my belt and given this a critical look, I'm inclined to reconsider.First of all, this story had to exist. If you know anything



I love this book for what it adds to the lore of Magic: the Gathering. I wish they had invested in a good edit. There's a lot of mistakes, and also a lot of extraneous plot that doesn't need to be there. I also found myself looking up a lot of words I'd never seen before. Read this one before bed most nights with Robert. <3

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